Picolumia
Picolumia
A demake of Mixolumia for the PICO-8. Thanks to the wonderful davemakes for giving me permission to do this!
The goal is to reach level 15 by clearing 450 blocks. If the board fills up you lose.
You clear blocks in 2 ways:
- getting 3 or more blocks of the same color in a straight line
- putting 4 blocks of the same color together to make a diamond
Controls
⬅️/➡️
- move current quad left or right
⬇️
- hard drop current quad to the bottom of the board
❎ (z/c/n)
- rotate counter clockwise
🅾️ (x/v/m)
- rotate clockwise
Press ❎ + 🅾️ to start the game!
Drop shadow
Some players find the falling block shadow confusing. If you would rather turn it off, you can toggle whether it displays with "hide shadow" and "show shadow" in the pause menu.
Links
The full code (broken up into multiple files for readability) is available on GitHub here.
If you're curious, you can follow the development progress on twitter.
Finally, if you like this, *please* go check out the original Mixolumia. It's gorgeous, juicy, addictive, and relaxing, and the dynamic soundtrack is absolutely amazing. Plus it uses the PICO-8 color palette!
Status | Released |
Platforms | HTML5 |
Author | andrewedstrom |
Genre | Puzzle |
Made with | PICO-8 |
Tags | PICO-8, Retro, Singleplayer, Tetris |
Leave a comment
Log in with itch.io to leave a comment.